![]() Also, it might often rely on you being close toĪ vendor to do this, which isn’t always the case. Items till you get an empty slot and then do it over again, but that If you go for 500 it will be a struggle to pick up guns that dropĪbove your level, or customisation skins - you’re stuck with what canīe exchanged in an active slot. ![]() The exploit does come with some caveats, though: It seems the inventory of Borderlands 2 is buggy in general, as the linked thread was started because of another way to exploit it by buying back items, which will go straight to your backpack. I now have a backpack size of approximately 150/27, and am not experiencing any difficulties, aside from occasional issues when trying to trade with other players (I seem to have to give as many items as I receive, or the other player's game complains that my backpack is full).īackpacks are stable up to 500 items in your backpack and 8 equipped,Īnd probably goes further, I didn’t take it past that. Is there an upper limit to the backpack size with this technique, or can I effectively increase my backpack space ad infinitum?įor reference, my current backpack size looks like this: Is there a limit to how far that I can take this? I haven't noticed any downsides I just swap weapons from my hands to the one on the ground if I want to pick one up (this doesn't increase the number of things I'm carrying, it just allows me to still acquire loot by trading it with the stuff in my backpack). Since backpack space+bank space are annoyingly small to me, I've been using/abusing this feature to get a backpack space of more like 36/27 or more. If you get an item from a quest when you have a full backpack, you go from 27/27 to 28/27. like Caustic Caverns, for the Heartbreaker), unless you want them at 50.I've noticed that I have been able to increase my effective backpack/inventory space by receiving quest rewards and never selling weapons/items. Only case it might matter is for certain mission rewards in areas that rescale (e.g. ![]() It means that you'll constantly be overlevelled for the story, which in itself will have a much larger impact on the difficulty than having a certain item at level 38 instead of 37. Caustic Caverns and Sanctuary Hole).ĭelaying the moment you enter (or call) an area, to get the highest level version of an item is not particularly useful. And you may have separate maps that are always on the same level (e.g. Produce the right path to the underside from the Bloodshed woods, though, in addition to people unlock skills that will enable anyone remain on this Lies method potentially consistently. there are 3 separate regions in Three Horns Divide, which cap at 35, 36, and 38, until you kill the Warrior). Borderlands 2 is an act role-playing game enjoyed coming from a first-person viewpoint with fundamental effects. Also, the areas are not the maps: you may have different areas that scale differently on a single map (e.g. The game could be commanded employing a combination of Real time period trying and a normal PlayStation controller, and there’s no less than a number of usage involving aid for that PlayStation Move controllers. the level may for example get fixed before entering it, if the previous area has someone offering a mission that takes place in that new area. Like the second play-through on Borderlands, TVHM ends up being harder with tougher enemie Borderlands 2 max level. It's not really, or not always, when you enter the area that the level gets fixed. r/PandoranRedCross - Donations & Power Leveling r/Borderlands3 - Gearbox can count to 3. r/TinyTinaWonderlands - Assault on Dragon Keep 2? The place to discuss and post anything related to Borderlands 2, Still, with 96.5% More Wub Wub! This Subreddit supports: > Reddit Re-Design > Reddit Old Design > RES Night Modeīe nice, keep it civil and follow the reddiquette
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